Ny Rift oppdatering forbedrer multi-sensor oppsett

Oculus lederen Nate Mitchell bekrefter at en oppdatering blir nå rullet ut for Oculus Rift brukere som jevner ut teppet i Oculus Home og forbedrer sensor sporingen.

«A big focus this month on making sure 3+ sensor setup are working optimally,» skrev Nate på Twitter.

Det krøllete teppet i Oculus Home (Der Rift brukere starter apper og spill fra) har vært en liten irritasjon for flere brukere. Men noe som er litt viktigere er at oppdateringen skal ha løst potensielle sporingsproblemer som noen brukere har rapportert den siste tiden.

Her kan du se hele patch-noten for versjon 1.11:

  • You can now choose to skip updating the firmware on your controllers when repeating Oculus setup.
  • Improved visibility of Guardian System boundaries with better hand animations.
  • Improved instructions for Oculus sensor positioning during setup.
  • Improved experimental roomscale and experimental 360º support.
    • Fixed calibration issues for multi-sensor configurations and Guardian System setup.
    • Fixed tracking issues with Touch controllers that resulted in tracking judder or loss of hand location or hand orientation in VR.
    • Fixed sensor issue which prevented Touch controllers from being detected.
    • Fixed stability issues with floor height in VR.
  • Improved Guardian System.
    • Fixed stability issue with Guardian System boundaries moving when the Rift headset wasn’t in use.
    • Fixed tracking issue where Touch controllers weren’t detected by Guardian System.
    • Fixed reliability issue with Guardian System boundaries triggering too soon.
  • Improved Oculus Rift and Touch setup.
    • Fixed visibility issues with VR screen for adjusting Rift headset lens position.
  • Fixed search issue with Oculus Store and Oculus Library in the Oculus software.
«Krøllete» teppe i Home
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